07-03-2009, 10:35 AM
|
#51
|
|
QsK 1 Star General
Join Date: Feb 2008
Posts: 881
|
Why not just chill in the vent for teh lulz like everyone else and that way you'll always be ready.
|
Offline
|
|
07-03-2009, 10:50 AM
|
#52
|
|
QsK 4 Star General
Join Date: Dec 2007
Location: Killa City, Missouri
Posts: 4,870
|
The fact that people are arguing over who should explain the fights is a testament to how stupid this whole situation is. Here is a quick and easy guide to fixing Full Pokedex.
1. Baltik needs to stop coming to raids, or into vent drunk or high. You are more annoying than usual, no one finds it cool, and it just irks everyone. I believe that this may set a foundation for some of the fights that do happen. Oh, and you've got to learn to push-to-talk and stop making all sorts of disgusting sounds, reading charts and lists, and obsessing to the vent channel about things that no one but you cares about. I know that everyone is supposed to enjoy the game in their own special way, but enjoy it a bit quieter.
2. Jimmy. Overall nice guy, and I know you have a child and a wife to be thinking about, but if you don't hear 90% of a conversation, don't come in and demand we reexplain everything to you. And it would also be a nice change if every once in a while you could think before you speak. Bad habits die hard, but it's always nice to start good ones.
3. Headshot, you need to get your anger on a leash. Getting annoyed by these little things and wiping raids and leaving guilds is not the answer, however satisfying and funny it may be. You need to learn how to deal with these issues instead of running away from them.
4. Mozer. You, as well, need to stop getting so annoyed with Baltik and Jimmy, giving them snappy retorts every time they ask a question. We all fall into this trap once in awhile, but it seems to be a constant thing with you. You may not notice it anymore, but it happens. And even though you may think fights are easy and that you don't need to be in vent for them, it is always good for raid morale if everyone is there and listening, so as to be on the same page. You can mute whoever it is you find annoying if need be.
5. Mythonos. It seems like you are dealing with a bunch of high schoolers because you mostly are. A few of us are in our first year of college, a few of us just graduated high school, and another few of us are still in high school. You, as the GM (and us), need to find out why these feuds are happening and put an end to them once and for all. You need to be part of the solution instead of complaining and threatening to leave for Endless. Yes, yes. I know that you have been trying to fix things since the guild came into creation, but we can't lose the fight now.
6. These aren't the only members with issues, but they are the most pronounced. We all just need to work towards a better raiding environment and just have fun again. The pressure of having to build this guild from the ground up can be relieved a bit by remembering that it's just a game and that we're supposed to be having fun. Let's bring back the respect we had for each other during the Halo days and start anew.
7. Vent. It is an awesome tool to be utilized by a guild to down even the toughest bosses. This is very hard to do when you have people discussing random topics midway through boss fights. It seems to happen every time. When we enter a raid setting, leave your off-topic thoughts on the other side of the instance gate. Vent needs to be cleared. Along with being cleared, the feuds in the midst of other people needs to stop. It gives a bad impression and doesn't do much for the raid morale. Patience and respect are great virtues, we just need to give them a chance.
I'm probably missing something, but as long as we start to follow these seven rules, hopefully we can become a better guild for it.
__________________
..
Last edited by Headshot; 07-03-2009 at 11:12 AM..
|
Offline
|
|
07-03-2009, 11:23 AM
|
#53
|
|
Moderator
Join Date: Dec 2007
Location: San Jose, CA
Posts: 3,217
|
Quote:
Originally Posted by MozeR
Leviathan, Razorscale, an Ignis attempt, Deconstructor, Kologarn. 4 Bosses and an attempt at a 5th.
Then how come every time you explain them in < 30 seconds everyone fucking dies? We get it, you're a dps, you smack shit and can ignore 90% of the mechanics of the fight. Marz didn't know what the cats did at the beginning, so after you insisted we just go, he ran in, died, and we wiped. Gj.
|
You're right. That wipe was my fault. 
|
Offline
|
|
07-03-2009, 11:28 AM
|
#54
|
|
Moderator
Join Date: Nov 2007
Posts: 6,402
|
I'm glad you made that post, and I hope everyone in FP reads it. This can work, we've all gotten very good at this game very quickly, but there is still much room for improvement.
Because of the confusion when it comes to raids, who's leading, what the strat is ect, the "officer" title in the guild will be reserved for raid leaders only. After putting some thought into it I feel that, for the time being, Marz and I are best able to handle that position in both a level headed and effective manner. I can promise you that I will know the strats to every single fight in Ulduar, who needs to do what, optimal raid comps, ect. by the end of the weekend and Marz I'd ask you to do the same (if this is not something you want to do PM me and we'll see who else is suited for the position). At the beggining of every single fight we will verbally go over each strat, and exactly who is to do what and when (being that these are 10mans we can more effectively assign personal roles). For the more difficult fights in Ulduar, namely those we have not done, we will also come up with "what if" fall back plans to cover our asses. On fights like say, Loatheb 10man, we can do a quick 10 second explanation to make sure everyone is on the same page, regardless of how easy it is. This would/should bring about a better sense of order and unity. After the strat is explained and everyone has their roles you can give input or suggestions, but not: "why are we doing it that way? that's stupid".
The roll of raid leader/officer is something that has to be earned and respected, which is not what it is now.
__________________
|
Offline
|
|
07-03-2009, 11:39 AM
|
#55
|
|
Moderator
Join Date: Nov 2007
Location: Philadelphia
Posts: 6,188
|
Quote:
Originally Posted by Fiyuh
You're right. That wipe was my fault. 
|
Not the point. The wipe could have been avoided had we of all known what to do.
|
Online
|
|
07-03-2009, 11:40 AM
|
#56
|
|
Moderator
Join Date: Nov 2007
Posts: 6,402
|
Quote:
Originally Posted by MozeR
Not the point. The wipe could have been avoided had we of all known what to do.
|
My post handles this, and the responsibility I'm willing to take on both on and off raid times.
__________________
|
Offline
|
|
07-03-2009, 11:50 AM
|
#57
|
|
QsK 3 Star General
Join Date: Dec 2007
Location: Missouri
Posts: 1,543
|
Quote:
Originally Posted by MozeR
Not the point. The wipe could have been avoided had we of all known what to do.
|
I was the only one who died n oworries
__________________
Think you gangsta popped a few rounds,
These kids will step in and murder a whole town,
Then sit back and smoke and watch it burn down,
The grave gets deeper the further we go down
[
|
Offline
|
|
07-03-2009, 11:50 AM
|
#58
|
|
QsK 4 Star General
Join Date: Dec 2007
Location: Killa City, Missouri
Posts: 4,870
|
stop being so selfless, marz. i forgot to mention none of that.
__________________
..
|
Offline
|
|
07-03-2009, 12:22 PM
|
#59
|
|
Moderator
Join Date: Nov 2007
Location: Philadelphia
Posts: 6,188
|
Quote:
Originally Posted by TessleR
My post handles this, and the responsibility I'm willing to take on both on and off raid times.
|
With regards to your other post, that's all fine and dandy, but knowing the mechanics of all the fights is something you all should have done a long time ago. And I'm not just talking about watching a video and going "this is how they do it, so this is what we're doing". We need to all understand what happens in all aspects of the fight, and come to a consensus on how to adjust when the first attempt at recreating a video fails.
|
Online
|
|
07-03-2009, 12:28 PM
|
#60
|
|
Moderator
Join Date: Nov 2007
Posts: 6,402
|
Quote:
Originally Posted by MozeR
With regards to your other post, that's all fine and dandy, but knowing the mechanics of all the fights is something you all should have done a long time ago. And I'm not just talking about watching a video and going "this is how they do it, so this is what we're doing". We need to all understand what happens in all aspects of the fight, and come to a consensus on how to adjust when the first attempt at recreating a video fails.
|
I thought dps doesn't need to know fight mechanics? They just hit shit right?
I can handle organizing the guild, setting up the site, putting together an effective dkp system, working 7 days a week, raiding, knowing each fight and playing the roll of organizer during the raids, it was the bitching and arrogance that wasted so much time, and it is those things that will hold the guild back.
__________________
|
Offline
|
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
3.8.2
|